Description

VanEck Video Gaming and eSports ETF

Statistics (YTD)

What do these metrics mean? [Read More] [Hide]

TotalReturn:

'The total return on a portfolio of investments takes into account not only the capital appreciation on the portfolio, but also the income received on the portfolio. The income typically consists of interest, dividends, and securities lending fees. This contrasts with the price return, which takes into account only the capital gain on an investment.'

Using this definition on our asset we see for example:
  • Looking at the total return, or increase in value of 37.4% in the last 5 years of VanEck Video Gaming and eSports ETF, we see it is relatively lower, thus worse in comparison to the benchmark SPY (73.6%)
  • Looking at total return, or increase in value in of 75.8% in the period of the last 3 years, we see it is relatively higher, thus better in comparison to SPY (67.4%).

CAGR:

'Compound annual growth rate (CAGR) is a business and investing specific term for the geometric progression ratio that provides a constant rate of return over the time period. CAGR is not an accounting term, but it is often used to describe some element of the business, for example revenue, units delivered, registered users, etc. CAGR dampens the effect of volatility of periodic returns that can render arithmetic means irrelevant. It is particularly useful to compare growth rates from various data sets of common domain such as revenue growth of companies in the same industry.'

Applying this definition to our asset in some examples:
  • Compared with the benchmark SPY (11.7%) in the period of the last 5 years, the annual return (CAGR) of 6.6% of VanEck Video Gaming and eSports ETF is lower, thus worse.
  • Looking at annual performance (CAGR) in of 20.8% in the period of the last 3 years, we see it is relatively greater, thus better in comparison to SPY (18.9%).

Volatility:

'Volatility is a statistical measure of the dispersion of returns for a given security or market index. Volatility can either be measured by using the standard deviation or variance between returns from that same security or market index. Commonly, the higher the volatility, the riskier the security. In the securities markets, volatility is often associated with big swings in either direction. For example, when the stock market rises and falls more than one percent over a sustained period of time, it is called a 'volatile' market.'

Using this definition on our asset we see for example:
  • The volatility over 5 years of VanEck Video Gaming and eSports ETF is 25.2%, which is greater, thus worse compared to the benchmark SPY (17%) in the same period.
  • Compared with SPY (15.1%) in the period of the last 3 years, the historical 30 days volatility of 21.3% is greater, thus worse.

DownVol:

'The downside volatility is similar to the volatility, or standard deviation, but only takes losing/negative periods into account.'

Which means for our asset as example:
  • Looking at the downside risk of 17.3% in the last 5 years of VanEck Video Gaming and eSports ETF, we see it is relatively greater, thus worse in comparison to the benchmark SPY (11.8%)
  • During the last 3 years, the downside risk is 14.3%, which is higher, thus worse than the value of 10.2% from the benchmark.

Sharpe:

'The Sharpe ratio was developed by Nobel laureate William F. Sharpe, and is used to help investors understand the return of an investment compared to its risk. The ratio is the average return earned in excess of the risk-free rate per unit of volatility or total risk. Subtracting the risk-free rate from the mean return allows an investor to better isolate the profits associated with risk-taking activities. One intuition of this calculation is that a portfolio engaging in 'zero risk' investments, such as the purchase of U.S. Treasury bills (for which the expected return is the risk-free rate), has a Sharpe ratio of exactly zero. Generally, the greater the value of the Sharpe ratio, the more attractive the risk-adjusted return.'

Which means for our asset as example:
  • Looking at the Sharpe Ratio of 0.16 in the last 5 years of VanEck Video Gaming and eSports ETF, we see it is relatively lower, thus worse in comparison to the benchmark SPY (0.54)
  • Looking at risk / return profile (Sharpe) in of 0.86 in the period of the last 3 years, we see it is relatively lower, thus worse in comparison to SPY (1.08).

Sortino:

'The Sortino ratio improves upon the Sharpe ratio by isolating downside volatility from total volatility by dividing excess return by the downside deviation. The Sortino ratio is a variation of the Sharpe ratio that differentiates harmful volatility from total overall volatility by using the asset's standard deviation of negative asset returns, called downside deviation. The Sortino ratio takes the asset's return and subtracts the risk-free rate, and then divides that amount by the asset's downside deviation. The ratio was named after Frank A. Sortino.'

Which means for our asset as example:
  • Compared with the benchmark SPY (0.78) in the period of the last 5 years, the ratio of annual return and downside deviation of 0.24 of VanEck Video Gaming and eSports ETF is smaller, thus worse.
  • Looking at downside risk / excess return profile in of 1.29 in the period of the last 3 years, we see it is relatively smaller, thus worse in comparison to SPY (1.61).

Ulcer:

'The ulcer index is a stock market risk measure or technical analysis indicator devised by Peter Martin in 1987, and published by him and Byron McCann in their 1989 book The Investors Guide to Fidelity Funds. It's designed as a measure of volatility, but only volatility in the downward direction, i.e. the amount of drawdown or retracement occurring over a period. Other volatility measures like standard deviation treat up and down movement equally, but a trader doesn't mind upward movement, it's the downside that causes stress and stomach ulcers that the index's name suggests.'

Which means for our asset as example:
  • Compared with the benchmark SPY (8.45 ) in the period of the last 5 years, the Downside risk index of 21 of VanEck Video Gaming and eSports ETF is larger, thus worse.
  • Compared with SPY (3.5 ) in the period of the last 3 years, the Downside risk index of 8.33 is larger, thus worse.

MaxDD:

'A maximum drawdown is the maximum loss from a peak to a trough of a portfolio, before a new peak is attained. Maximum Drawdown is an indicator of downside risk over a specified time period. It can be used both as a stand-alone measure or as an input into other metrics such as 'Return over Maximum Drawdown' and the Calmar Ratio. Maximum Drawdown is expressed in percentage terms.'

Applying this definition to our asset in some examples:
  • The maximum reduction from previous high over 5 years of VanEck Video Gaming and eSports ETF is -48.3 days, which is smaller, thus worse compared to the benchmark SPY (-24.5 days) in the same period.
  • Compared with SPY (-18.8 days) in the period of the last 3 years, the maximum reduction from previous high of -27.8 days is lower, thus worse.

MaxDuration:

'The Drawdown Duration is the length of any peak to peak period, or the time between new equity highs. The Max Drawdown Duration is the worst (the maximum/longest) amount of time an investment has seen between peaks (equity highs) in days.'

Using this definition on our asset we see for example:
  • The maximum days under water over 5 years of VanEck Video Gaming and eSports ETF is 712 days, which is greater, thus worse compared to the benchmark SPY (488 days) in the same period.
  • Looking at maximum days below previous high in of 138 days in the period of the last 3 years, we see it is relatively higher, thus worse in comparison to SPY (87 days).

AveDuration:

'The Drawdown Duration is the length of any peak to peak period, or the time between new equity highs. The Avg Drawdown Duration is the average amount of time an investment has seen between peaks (equity highs), or in other terms the average of time under water of all drawdowns. So in contrast to the Maximum duration it does not measure only one drawdown event but calculates the average of all.'

Using this definition on our asset we see for example:
  • Looking at the average days under water of 229 days in the last 5 years of VanEck Video Gaming and eSports ETF, we see it is relatively greater, thus worse in comparison to the benchmark SPY (119 days)
  • Compared with SPY (20 days) in the period of the last 3 years, the average days under water of 36 days is larger, thus worse.

Performance (YTD)

Historical returns have been extended using synthetic data.

Allocations ()

Allocations

Returns (%)

  • Note that yearly returns do not equal the sum of monthly returns due to compounding.
  • Performance results of VanEck Video Gaming and eSports ETF are hypothetical and do not account for slippage, fees or taxes.